binhex-minecraftserver

binhex-minecraftserver

Docker 应用程序 from Binhex's Repository

概述

Minecraft is a sandbox video game created by Swedish game developer Markus Persson and released by Mojang in 2011. The game allows players to build with a variety of different blocks in a 3D procedurally generated world, requiring creativity from players. Other activities in the game include exploration, resource gathering, crafting, and combat. Multiple game modes that change gameplay are available, including—but not limited to—a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources to build with.

运行时参数

网络用户界面
http://[IP]:[PORT:8222]
网络
bridge
外壳
bash
特权
false
额外参数
--restart=unless-stopped

模板配置

Port: Web InterfacePorttcp

This is the Web UI port for the console.

目标
8222
默认值
8222
Port: Minecraft Server connection (TCP)Porttcp

Minecraft Server connection (TCP).

目标
25565
默认值
25565
Port: Minecraft Server connection (UDP)Portudp

Minecraft Server connection (UDP).

目标
25565
默认值
25565
Path: /configPathrw

This is the container path to your configuration files, e.g. databases, configuration files, logs etc.

目标
/config
默认值
/mnt/user/appdata/minecraftbedrockserver
Variable: CREATE_BACKUP_HOURSVariable

Specify the hour in 24 hour format to perform the backup.

目标
CREATE_BACKUP_HOURS
默认值
12
Variable: PURGE_BACKUP_DAYSVariable

Specify the number of days before a backup is considered for purging.

目标
PURGE_BACKUP_DAYS
默认值
14
Variable: ENABLE_WEBUI_CONSOLEVariable

Specify whether you want to enable the Web UI console.

目标
ENABLE_WEBUI_CONSOLE
默认值
yes|no
Variable: ENABLE_WEBUI_AUTHVariable

Specify whether you want authentication prompts when connecting to the Web UI console.

目标
ENABLE_WEBUI_AUTH
默认值
yes|no
Variable: WEBUI_USERVariable

Specify the Web UI username.

目标
WEBUI_USER
默认值
admin
Variable: WEBUI_PASSVariable

Specify the Web UI password.

目标
WEBUI_PASS
默认值
admin
Variable: WEBUI_CONSOLE_TITLEVariable

Specify the Web UI console title.

目标
WEBUI_CONSOLE_TITLE
默认值
Minecraft Java Server
Variable: CUSTOM_JAR_PATHVariable

Specify the absolute path to custom Jar.

目标
CUSTOM_JAR_PATH
默认值
/config/minecraft/minecraft_server.jar
Variable: JAVA_VERSIONVariable

Specify the version of Java Runtime.

目标
JAVA_VERSION
默认值
latest|21|17|11|8
Variable: JAVA_INITIAL_HEAP_SIZEVariable

Specify the initial Java Heap size in MB.

目标
JAVA_INITIAL_HEAP_SIZE
默认值
512M
Variable: JAVA_MAX_HEAP_SIZEVariable

Specify the maximum Java Heap size in MB.

目标
JAVA_MAX_HEAP_SIZE
默认值
1024M
Variable: JAVA_MAX_THREADSVariable

Specify the maximum number of Java threads.

目标
JAVA_MAX_THREADS
默认值
1
Variable: JAVA_CUSTOM_ARGSVariable

Specify custom Java arguments.

目标
JAVA_CUSTOM_ARGS
Variable: STARTUP_CMDVariable

Specify the Minecraft command you want to run on startup of the server.

目标
STARTUP_CMD
Variable: ENABLE_HEALTHCHECKVariable

Enable or disable healthchecks.

目标
ENABLE_HEALTHCHECK
默认值
yes|no
Variable: HEALTHCHECK_COMMANDVariable

The command or script to execute, if not specified then the script healthcheck.sh will be used (process, dns and https checking).

目标
HEALTHCHECK_COMMAND
Variable: HEALTHCHECK_ACTIONVariable

The action to execute if the healthcheck command returns a non zero exit code, if not specified the action will be 'exit 1', if you want the container to exit on failure then set the action to 'kill 1'.

目标
HEALTHCHECK_ACTION
Variable: HEALTHCHECK_HOSTNAMEVariable

The hostname used when performing HTTPS and DNS healthchecking.

目标
HEALTHCHECK_HOSTNAME
默认值
google.com
Variable: PUIDVariable

User ID for the running container

目标
PUID
默认值
99
Variable: PGIDVariable

Group ID for the running container

目标
PGID
默认值
100
Variable: UMASKVariable

UMASK for the running container

目标
UMASK
默认值
000

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1,790
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详细信息

存储库
ghcr.io/binhex/arch-minecraftserver
最后更新2026-04-09
初见2019-11-05

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