binhex-minecraftbedrockserver

binhex-minecraftbedrockserver

Docker-Anwendung from Binhex's Repository

Übersicht

Minecraft is a sandbox video game created by Swedish game developer Markus Persson and released by Mojang in 2011. The game allows players to build with a variety of different blocks in a 3D procedurally generated world, requiring creativity from players. Other activities in the game include exploration, resource gathering, crafting, and combat. Multiple game modes that change gameplay are available, including—but not limited to—a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources to build with.

Laufzeit-Argumente

Web-UI
http://[IP]:[PORT:8222]
Netzwerk
bridge
Shell
bash
Privilegiert
false
Extra Params
--restart=unless-stopped

Konfiguration der Vorlage

Port: Web InterfacePorttcp

This is the Web UI port for the console.

Ziel
8222
Standard
8222
Port: Minecraft Server connection IPv4 (TCP)Porttcp

Minecraft Server connection IPv4 (TCP)

Ziel
19132
Standard
19132
Port: Minecraft Server connection IPv4 (UDP)Portudp

Minecraft Server connection IPv4 (UDP).

Ziel
19132
Standard
19132
Port: Minecraft Server connection IPv6 (TCP)Porttcp

Minecraft Server connection IPv6 (TCP).

Ziel
19133
Standard
19133
Port: Minecraft Server connection IPv6 (UDP)Portudp

Minecraft Server connection IPv6 (UDP).

Ziel
19133
Standard
19133
Path: /configPathrw

This is the container path to your configuration files, e.g. databases, configuration files, logs etc.

Ziel
/config
Standard
/mnt/user/appdata/minecraftbedrockserver
Variable: CREATE_BACKUP_HOURSVariable

Specify the hour in 24 hour format to perform the backup.

Ziel
CREATE_BACKUP_HOURS
Standard
12
Variable: PURGE_BACKUP_DAYSVariable

Specify the number of days before a backup is considered for purging.

Ziel
PURGE_BACKUP_DAYS
Standard
14
Variable: ENABLE_WEBUI_CONSOLEVariable

Specify whether you want to enable the Web UI console.

Ziel
ENABLE_WEBUI_CONSOLE
Standard
yes|no
Variable: ENABLE_WEBUI_AUTHVariable

Specify whether you want authentication prompts when connecting to the Web UI console.

Ziel
ENABLE_WEBUI_AUTH
Standard
yes|no
Variable: WEBUI_USERVariable

Specify the Web UI username.

Ziel
WEBUI_USER
Standard
admin
Variable: WEBUI_PASSVariable

Specify the Web UI password.

Ziel
WEBUI_PASS
Variable: WEBUI_CONSOLE_TITLEVariable

Specify the Web UI console title.

Ziel
WEBUI_CONSOLE_TITLE
Standard
Minecraft Bedrock
Variable: STARTUP_CMDVariable

Specify the Minecraft command you want to run on startup of the server.

Ziel
STARTUP_CMD
Variable: ENABLE_HEALTHCHECKVariable

Enable or disable healthchecks.

Ziel
ENABLE_HEALTHCHECK
Standard
yes|no
Variable: HEALTHCHECK_COMMANDVariable

The command or script to execute, if not specified then the script healthcheck.sh will be used (process, dns and https checking).

Ziel
HEALTHCHECK_COMMAND
Variable: HEALTHCHECK_ACTIONVariable

The action to execute if the healthcheck command returns a non zero exit code, if not specified the action will be 'exit 1', if you want the container to exit on failure then set the action to 'kill 1'.

Ziel
HEALTHCHECK_ACTION
Variable: HEALTHCHECK_HOSTNAMEVariable

The hostname used when performing HTTPS and DNS healthchecking.

Ziel
HEALTHCHECK_HOSTNAME
Standard
google.com
Variable: PUIDVariable

User ID for the running container

Ziel
PUID
Standard
99
Variable: PGIDVariable

Group ID for the running container

Ziel
PGID
Standard
100
Variable: UMASKVariable

UMASK for the running container

Ziel
UMASK
Standard
000

Kategorien

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Einzelheiten

Repository
ghcr.io/binhex/arch-minecraftbedrockserver
Zuletzt aktualisiert2026-05-26
Erstmals gesehen2019-11-06

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